NodeEditor Plus [Unofficial]
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 From:  Frenchy Pilou (PILOU)
11614.127 In reply to 11614.126 
So i must put 2 nodes objects Select...
One for the main volume
One for the path ?

Edit : That was that! :) Select...
And cool that is the same process of Update/Clear than the Elephant! :)

All "Copy nodes" methods are working

Another thing why the reduce size of the close window (-) to the task Barre is not working ?

We must close the Node' screen with the red X then recall it with a shortcut... not a big deal but...

Have you something for enable Acis / Solid++ ?

Zoom fit the Screen Editor ?

Clear All Nodes ?

And how to keep the result ? (In fact exit of NodeEditor without lost result)

Perfect!
Now of course i must refine all that but its a return ... i am completely rusted! :)



Forgotten the slider : working too! :)
Don't Know why there no more dash lines ? :)



EDITED: 25 Sep by PILOU

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 From:  Frenchy Pilou (PILOU)
11614.128 
So with the free Vizcom! ;) (you can ask 1 k, 2 k , 4 k , 8 k)





If you want the exact original no problem! :) but curious result i must investigate! :) (orientation, perspective...

EDITED: 25 Sep by PILOU

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 From:  Frenchy Pilou (PILOU)
11614.129 
Of course now with any object you can make parametric Transform Array ! :)

Will be the next exercice! :) (for the Ai! ;)
But i make a little wait because today there is a new version Nano Banana (2.5) who must be released!
So servers are some perturbated! :)

EDITED: 26 Sep by PILOU

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 From:  Frenchy Pilou (PILOU)
11614.130 In reply to 11614.126 
@ MO_TE

Seems you have forgotten to answer to my previous post! :) (with numerous little questions :=)

Here my new, this time without any problem! :)

What is a base and target Frame for this one ?

next will be with a script! :)

Here the Array Grid

Of course didn't draw any knots !!! https://moiscript.weebly.com/elephantia.html

Can be a time saver in numerous cases! :)




EDITED: 28 Sep 8:30 by PILOU

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 From:  MO (MO_TE)
11614.131 In reply to 11614.130 
Hi PILOU,

My apologies for the delay; I overlooked your question.
So, here it is, I hope I understand the questions correctly.

To use the objects from the moi viewport, node editor provides 3 nodes:
A: Select/Select Scene Objects
Select the object in the viewport, right click on the node and click on "Update". You can clear the selection by clicking on "Clear".
B: Select/Select By Style
Selecting the node opens a property panel, Choose the desired styled object from "Style" dropdown menu.
C: Select/Select By Name
Selecting the node opens a property panel, Choose the named object from "Name" dropdown menu.

>> why the reduce size of the close window (-) to the task Barre is not working ?
It seems moi disables the dialog's minimize button by default. However, You can resize the window to a smaller size.

>> Have you something for enable Acis / Solid++ ?
I'll add a new "Library" property in the fillet node.

>> Zoom fit the Screen Editor ?
Press the F key to fit the view to the selected nodes or fit to all nodes if nothing is selected.

>> Clear All Nodes ?
Click and hold the "New" button.

>> And how to keep the result ? (In fact exit of NodeEditor without lost result)
Click the "Apply" button to add the geometry to the scene.

>> What is a base and target Frame for this one ? (Array3D node)
This is an older node ported from Max Smirnov's "Array3D" command, so I may be slightly off. However, I believe the Base and Target frames override the Move X, Y, and Z node inputs. This is useful if you need to move or rotate the input object relative to a specific point.
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