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Full Version: Moi3d Blender Bridge

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From: Barry-H
7 May 2021   [#5] In reply to [#4]
Hi,
yes I've got it setup and it works fine.
Cheers
Barry
From: Metin (METIN_SEVEN)
7 May 2021   [#6] In reply to [#5]
Great, thanks. Then I'm going to try it.
From: Metin (METIN_SEVEN)
7 May 2021   [#7] In reply to [#5]
Tried BMOI Connector, and indeed, it works nicely.

Michael, I'd really advise you to consider adding such a bridge between MoI and Blender into MoI natively. I'm sure it will attract the attention of the rapidly growing Blender user base.
From: Barry-H
8 May 2021   [#8] In reply to [#7]
Hi Metin,
if you install Max's UI the BMOI Connector appears in the bottom panel.
Cheers
Barry


Image Attachments:
Screenshot (645).png 


From: Psygorn (DRILLBIT)
8 May 2021   [#9] In reply to [#4]
Hi Metin,

Do you happen to know if it does work with windows 7 as well?

On the Github link it says it works with windows 10!
From: Metin (METIN_SEVEN)
8 May 2021   [#10]
Thanks Barry. Yes, it took me a moment to discover those buttons, but the BMOI Connector bridge works quite nicely. Too bad it doesn't export curves as SVG to Blender. That's undoubtedly because MoI doesn't include SVG export yet.

Psygorn, I don't know if it works on Windows 7 as well, sorry. You'd think it should work, but the Github page mentions the necessity of the Temp folder's default path, so you might want to check if that path is exactly the same in Windows 7.

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