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Full Version: Moi and 3DCoat

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From: mkdm
26 Oct 2016   [#5] In reply to [#4]
Hi Oliver,

> "...and after importing into 3DCoat the "white spots" had decreased. Now, 3D Coat crahed several times ..."

Hmm....I think there's something wrong with your exporting/importing from Moi to 3D-Coat.

For example "white spots" shouldn't be at all.

How much free RAM you got ?

WIch settings are you using in 3D-Coat for "per-pixel" painting import ?

Could you post one of the 3dm file that is going wrong ?

P.S. A very good idea could be to query 3D-Coat forum. It's a great place with a lot of support.

Best,

- Marco (mkdm)
From: mkdm
27 Oct 2016   [#6] In reply to [#4]
Hello Oliver,

Thanks a lot for your appreciation regarding little suggestions I gave you.

Unfortunately right now I'm very, very busy at work and I can't provide a decent help.

But I strongly suggest you to start a new topic in 3D-Coat forum and, if you can, to upload there your obj files.
3D-Coat forum provides a great support from Pilgway's developers and from many advanced users.

It's not necessary to upload ultra-high tessellated versions of your objs.

There are too many variables that come into play when it comes to importing for Per-Pixel-Painting in 3D-Coat,
and the experience of advanced users could solve your problem.

Here's the forum url : http://3dcoat.com/forum/index.php?/forum/4-3d-coat/

Have a nice day and best wishes for your job.

- Marco (mkdm)
From: Frenchy Pilou (PILOU)
27 Feb   [#7]

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