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From: Michael Gibson
Hi Charlie, yes the STL export will have the same issue initially because it is also generating polygons, but you can solve it by adjusting some of the options.
The 2 main things to modify is drag the slider towards the "More polygons" side, and put in a distance value in the "Divide larger than" option which will divide any polygons larger than that.
For the "Divide larger than" start with value around 1/10 of the overall width of your object like in your case here try "Divide larger than" = 10.
That will make a result like this where there is enough refinement to get that slightly curved area to come through:
- Michael
Image Attachments:
stl_refinement.jpg
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