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Full Version: How to fix this extrude

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From: Charlie (BLARBLES)
3 Apr   [#4]
I was initially thinking it was a display issue, but guess I was being thrown off by the STL export also being incorrect.

Image Attachments:
Screenshot 2024-04-03 at 9.08.51 AM.png 


From: Phiro
3 Apr   [#5]
Same problem, same answer...

Visualisation with 10 param gives you problem.
Export with angle at 12 gives problem.

You have to choose a smaller angle and/or divide faces to fix the problem.

With very small objects, I use angle at 3
Divide larger at 1 on all type of faces
and avoid smaller than 0.3

For your object, you can adapt those params with at least a small angle and a divide at 20 or 25

Have fun

F.R.
From: Michael Gibson
3 Apr   [#6] In reply to [#4]
Hi Charlie, yes the STL export will have the same issue initially because it is also generating polygons, but you can solve it by adjusting some of the options.

The 2 main things to modify is drag the slider towards the "More polygons" side, and put in a distance value in the "Divide larger than" option which will divide any polygons larger than that.

For the "Divide larger than" start with value around 1/10 of the overall width of your object like in your case here try "Divide larger than" = 10.

That will make a result like this where there is enough refinement to get that slightly curved area to come through:



- Michael

Image Attachments:
stl_refinement.jpg 


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