MoI discussion forum
MoI discussion forum

Full Version: Surface render doesn't follow shallow curve

From: Lestatdelc
13 Jan 2023   [#1]
I have run into an issue where the surface of a curved plane of an extruded shape doesn't seamless render Elon the curve of the edge, but looks "polygon"-ish and doesn't confirm to the actual edges.

Is there a setting or something that can be done to make the rendered/displayed surface not "jump" or "misalign" to the actual edge?

This seems to be a display/viewing issue on the screen, and not in the actual geometry of the object.

Image Attachments:
Screen Shot 2023-01-13 at 5.41.14 PM.png 


From: Michael Gibson
13 Jan 2023   [#2] In reply to [#1]
Hi Lestatdelc, that's just a display artifact that should be ignored.

There is a setting under Options > View > Meshing parameters > "Mesh angle" that you can tighten up to reduce it but I don't recommend that because it will greatly increase mesh density in other areas and can bog things down when you have larger models.

More information here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=10580.2

- Michael
From: Lestatdelc
13 Jan 2023   [#3] In reply to [#2]
Once again you demonstrate why I love using this application. The quick, and responsive reply to a user issue.

Thank you.

p.s. while it was a display artifact it was actually causing some objects to get "lost" in the "faceted" surface.