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Full Version: Best Workflow for Quads

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From: Michael Gibson
19 Sep 2021   [#4] In reply to [#3]
Hi Tom, I'd suggest to try QuadRemesher linked to above.

- Michael
From: TOM (SIRTOM)
19 Sep 2021   [#5] In reply to [#4]
I´ll do so Michael and thank you for your supprt.
From: Frenchy Pilou (PILOU)
19 Sep 2021   [#6] In reply to [#3]
Maybe you can help "instant remesher" by the "NGones" export obj?

Or something that be sure to work :)
Modelize in Moi only with BoxModeling & subdivision! ( _subdiv_beta9 by Max Smirnov :)


From: TOM (SIRTOM)
19 Sep 2021   [#7] In reply to [#6]
Oh hello Pilou,

Do you mean I should try to export Ngons ?

You are the Subnurbs expert here and I had also the idea of contacting you regarding my question.
To boxmodel within MOI could sometimes be the solution but is it possible to export the boxed
version as quads to the get a quad Poly mesh in Cinema ?
From: Frenchy Pilou (PILOU)
19 Sep 2021   [#8] In reply to [#7]
I believe if you make "box modeling" + subdivision (Max Smirnov) inside Moi, you will have automatically quads inside c4...

Quads like this ... that makes difference than regular quads ? I don't know :)


From: Frenchy Pilou (PILOU)
19 Sep 2021   [#9]
If you limit "Ratio Aspect to 1" at the export OBJ you will have this! So real quads! ;)
Not regular like classical...but what difference for the Render engine ? ;)

For polymesh in C4D I don't know again if that is satisfying !
Just try it! :)



I suppose that you have seen this another free one ? https://github.com/huxingyi/autoremesher (not tested)
From: TOM (SIRTOM)
20 Sep 2021   [#10] In reply to [#9]
Thank you very much Pilou !

It seems that InstantMeshes does not like Ngons and
Autoremesher makes troubles, too ? I will go trying ...
From: Frenchy Pilou (PILOU)
20 Sep 2021   [#11] In reply to [#10]
Take just triangles maybe for the quads transformers!

There is also a free one that makes quadrangles! : Meshlab!
some alambicus but...
https://www.meshlab.net

And you can also send me your file for test inside ZBrush or 3D coat...they have remesher inside! ;)
I have not c4d!
From: TOM (SIRTOM)
20 Sep 2021   [#12]
Thank you Pilou for the tip - downloading .
From: TOM (SIRTOM)
21 Sep 2021   [#13] In reply to [#11]
>>And you can also send me your file <<

If I really encounter a huge problem, I will come back to your kind offer, Pilou - thank you.
From: TOM (SIRTOM)
22 Sep 2021   [#14]
Monsieur Pilou, may I ask you for links to your great tips and tutorials about Subnurbs-modelling in MOI ?
From: Frenchy Pilou (PILOU)
22 Sep 2021   [#15] In reply to [#14]
maybe there https://moi3d.com/forum/index.php?webtag=MOI&msg=9689.1
The one of today :)
When some faces on a solid are not divided for general subdivision so fails

Draw lines missing
Select All / Trim
Kill Curves (Browser curves selection)
Subdivide


From: TOM (SIRTOM)
23 Sep 2021   [#16] In reply to [#15]
Fantastic and thank you very much !

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