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From: miquik
Thanks Michael,
I am try to create a script to export geometry to SVG. I’m not really interested in nurbs informations, it will be suffice to have curve tessellation points
From: Michael Gibson
Hi miquik, there is an evaluator available to scripts, see the "scripting" section here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8814.1
Or also you can use the factory for the "ArrayCurve" command to generate points at equal distances along a curve, see the ReconstructCurve command for an example:
http://kyticka.webzdarma.cz/3d/moi/#ReconstructCurve
There will likely be SVG support coming for MoI v5.
- Michael
From: miquik
Thanks Michael,
I would like to implement SVG export anyway now. I almost done, just one thing is missing: can I obtain viewport width/height? I need to create the projection matrix but these properties seem hidden.
Thanks
From: Michael Gibson
Hi miquik,
re:
> I would like to implement SVG export anyway now. I almost done, just one thing is missing: can
> I obtain viewport width/height? I need to create the projection matrix but these properties seem hidden.
There are .pixelWidth and .pixelHeight properties on a viewport object, so something like:
var width = moi.ui.mainWindow.viewpanel.getViewport('3D').pixelWidth;
- Michael
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