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From: dlbogdan
Fair enough Michael.
Being a solo dev myself, I completely understand your pov.
However, you might want to consider expanding your team, especially since Apple ditched x86, you'll probably need to split your code a bit for PCs and Macs going down the line. Rosetta will be eventually obsolete.
Anyway,
I'll buy MOI as it is, even if I'll use only the conversion part. I played yesterday with the new Moi 4 on my iPad + the pen, remotely with Moonlight (Nvidia Shield protocol) and it was quite usable. That is a very specific scenario when I'd actually use Moi instead of Fusion, on the go If I have a sudden Moment of Inspiration. Badam tssss. :)
As for your request, I'll give it a look and come back to you with a sample.
Question:
Any plans to improve the conversion to mesh even further?
From: Michael Gibson
Hi dlbogdan,
re:
> However, you might want to consider expanding your team, especially since Apple ditched
> x86, you'll probably need to split your code a bit for PCs and Macs going down the line.
> Rosetta will be eventually obsolete.
Actually I've already finished the work for making a native M1 Mac build, you can see a previous discussion here:
https://moi3d.com/forum/index.php?webtag=MOI&msg=10036.1
The current status is that I'm still waiting for a universal binary for the SketchUp SDK for exporting to .skp format. Everything else other than that is functional.
So anyway no expanding the team will not be needed for that.
> Question:
> Any plans to improve the conversion to mesh even further?
I have some ideas to work on in the future but no short term plans for that currently.
- Michael
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