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Full Version: moi3d Can introduce texture?

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From: Michael Gibson
7 Aug 2021   [#5] In reply to [#4]
Hi feirui445, you can modify the lighting options to get some different kinds of display effects.

There's some info on that here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=5222.1

and there's a plug-in here that you can install that gives you several presets to switch between:
http://moi3d.com/forum/index.php?webtag=MOI&msg=5222.43

- Michael
From: feirui445
8 Aug 2021   [#6] In reply to [#5]
Thank you. What code is used to paste PNG pictures on the model? This will be a new field


Image Attachments:
2.jpg 


From: Michael Gibson
8 Aug 2021   [#7] In reply to [#6]
Hi feirui445,

re:
> Thank you. What code is used to paste PNG pictures on the model? This will be a new field

There is no method available currently for pasting PNG pictures, but you can modify the lighting parameters to give the display different types of material effects (like glossy, matte, plastic, etc... as described in previous links) while modeling.

- Michael
From: feirui445
23 Jan   [#8]
Utilize the LIVE SERVER function in VSCode and three JS code, can be used to view MOI3D model textures. Does MOI3D have a shortcut link address? http://127.0.0.1:5500/examples/obj%20Model%20rendering.html

Attachments:
obj.mp4


From: Michael Gibson
23 Jan   [#9] In reply to [#8]
Hi feirui445, sorry no MoI does not have a server listening on a http socket like that.

- Michael
From: feirui445
25 Jan   [#10] In reply to [#9]
Thank you, I have placed the browser on the left. I have a question. Why is there only one object displayed after obj layer protection?

My shortcut key is set as follows: moi. geometryDatabase. saveAs ('D: \ \ Threejs Model rendering \ \ examples \ \ models \ obj \ \ wall \ \ 1. obj ',' NoUI=true; Angle=5; Output=quads'); Then three reads and renders this model.


Image Attachments:
20240125_144132.gif 


From: Michael Gibson
25 Jan   [#11] In reply to [#10]
Hi feirui445, I'm sorry I don't understand what "obj layer protection" means.

Maybe there is some synchronization problem where threejs is trying to load the .obj file before MoI has finished writing to it.

- Michael

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