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Full Version: moi3d Can introduce texture?

From: feirui445
5 Aug 2021   [#1]
moi3d Can introduce texture? Like Sculptris Alpha 6, it will be very cool.





Image Attachments:
1.png  2.png 


From: Frenchy Pilou (PILOU)
5 Aug 2021   [#2] In reply to [#1]
Modelize in Moi then export in OBJ format then import inside Sculptris! ;)
From: Michael Gibson
5 Aug 2021   [#3] In reply to [#1]
Hi feirui445,

re:
> moi3d Can introduce texture? Like Sculptris Alpha 6, it will be very cool.

Sorry, no not likely anytime soon. There are a lot of other programs that can do that for you, you need to use one of them for that. If Sculptris does what you need then export to there, or you also might try Simlab Composer it has a lot of rendering functions.

- Michael
From: feirui445
7 Aug 2021   [#4] In reply to [#3]
It is hoped that when modeling, there are materials on the model, which are richer than colors


Image Attachments:
1.jpg 


From: Michael Gibson
7 Aug 2021   [#5] In reply to [#4]
Hi feirui445, you can modify the lighting options to get some different kinds of display effects.

There's some info on that here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=5222.1

and there's a plug-in here that you can install that gives you several presets to switch between:
http://moi3d.com/forum/index.php?webtag=MOI&msg=5222.43

- Michael
From: feirui445
8 Aug 2021   [#6] In reply to [#5]
Thank you. What code is used to paste PNG pictures on the model? This will be a new field


Image Attachments:
2.jpg 


From: Michael Gibson
8 Aug 2021   [#7] In reply to [#6]
Hi feirui445,

re:
> Thank you. What code is used to paste PNG pictures on the model? This will be a new field

There is no method available currently for pasting PNG pictures, but you can modify the lighting parameters to give the display different types of material effects (like glossy, matte, plastic, etc... as described in previous links) while modeling.

- Michael
From: feirui445
23 Jan   [#8]
Utilize the LIVE SERVER function in VSCode and three JS code, can be used to view MOI3D model textures. Does MOI3D have a shortcut link address? http://127.0.0.1:5500/examples/obj%20Model%20rendering.html

Attachments:
obj.mp4


From: Michael Gibson
23 Jan   [#9] In reply to [#8]
Hi feirui445, sorry no MoI does not have a server listening on a http socket like that.

- Michael
From: feirui445
25 Jan   [#10] In reply to [#9]
Thank you, I have placed the browser on the left. I have a question. Why is there only one object displayed after obj layer protection?

My shortcut key is set as follows: moi. geometryDatabase. saveAs ('D: \ \ Threejs Model rendering \ \ examples \ \ models \ obj \ \ wall \ \ 1. obj ',' NoUI=true; Angle=5; Output=quads'); Then three reads and renders this model.


Image Attachments:
20240125_144132.gif 


From: Michael Gibson
25 Jan   [#11] In reply to [#10]
Hi feirui445, I'm sorry I don't understand what "obj layer protection" means.

Maybe there is some synchronization problem where threejs is trying to load the .obj file before MoI has finished writing to it.

- Michael