MoI discussion forum
MoI discussion forum

Full Version: Moi <> Blender !

Show messages:  1-11  12-31  32-51  52-54

From: KENMO
7 Jan   [#52] In reply to [#51]
Seems to work fine on quad models but but not on ngons as I get this error as mentioned earlier in the thread.





With this plugin I can not export my MOI models to Blender for some finessing or retopo via Quad-Remesher and then via the Blender-3DCoat plugin into 3DC for uv mapping and texturing.

Cool and many thanks...

Now if only there was a Sketchup to MOI script (fingers crossed and 100 Hail Marys already prayed)....

Image Attachments:
MOI-Blender.JPG 


From: KENMO
7 Jan   [#53] In reply to [#51]
What functionality does the Plasticity to Blender have? I have not played with Plasticity in several months, since my trial expired.
From: krass
8 Jan   [#54] In reply to [#53]
More details about the bridge between plasticity and blender here
https://youtu.be/xOftfx05l14?si=dBXViDLFaymCkYBY

and here - at the very beginning
https://www.youtube.com/live/FGLLv-LG-Oc?si=4UTcq-9kynsn9UC3

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