Show messages:
1-19
…
880-899
900-919
920-939
940-959
960-979
980-999
1000-1019
…
Thread Split: Some posts in this thread have been moved here
From: Frenchy Pilou (PILOU)
Some one has a very simple example of the Construct2 and Node Fillet ?
From: Karsten (KMRQUS)
Hello Pilou,
an example file will not help. It's a question of the workflow. At first, it works only for solids and joined surfaces. To use, you have to use it in combination with the BrepNameSubObj node.
Start with a creation of a solid with edges you want to fillet. After that, insert the BrepNameSubObj node. Wire from the solid to the BrepNameSubObj. Node and press run. The node names the edges and faces and displays the geometry. Now select the edges like in the normal moi environment. Then insert the fillet node. It tooks the names of the selected edges and stores it. After that wire the fillet node, that it gets the geometry.
Wire the result to the output and switch of the visible in the BrepNameSubObj node.
Be careful - the fillet node can crash moi, if the factory can't find a result.
Have a nice day
Karsten
Image Attachments:
brepfillet.png
From: Frenchy Pilou (PILOU)
Works when i take a Polyhedron (like on your example)
and not when I take a simple Cube! ...(Get_ByName a cube named "kubo" ) I must miss again something! :)
(1 as radius is of course admissible for this cube size)
PS
So from your example seems we can't used a node "Slider" for enter Fillet variation ?
From: Karsten (KMRQUS)
EEhm ...
Get by Name Shows "0". No geometry - no Output - otherwise it should work.
p.s.: The objectname in fillet is given automaticly:-)
p.s.:p.s.: You can use a slider...
From: Frenchy Pilou (PILOU)
hum hum... first one...Get by Name
I must select on the Pop menu name object ?
preselected object named is not authorized ?
From: Frenchy Pilou (PILOU)
OK That works! :)
That was separated step by step "Workflow" indeed! If you miss a little step that it's ruined.
(and i took the node Selected so no need to give a particular name (for the moment of this very sensitive exploration :D
Just now rest to find where and how put a slider! :)
Found : I am a little genious! *<:O)
(I don't want imagine the background of the coding part of all that! :)
Thanks to the genious coders who permits these crazzy things!
Bravo!
and of course in French! ;)
From: Karsten (KMRQUS)
Yep!
It's s Little bit tricky, but the only way I found to make it a Little bit comfortable - better than try and error by testing the right edge with a index.
Pre-selection for "get by Name" is a good idea, but it's one of the holy nodes from Max - I don't touch them and the confusion about the NE is big enough.
From: Frenchy Pilou (PILOU)
Now the big work is found (for Fillet) why or how avoid some exotic crashes with complex objects! :)
Good luck!
PS French Manual!
http://moi3d.com/forum/index.php?webtag=MOI_FRANCAIS&msg=471.62 :D
(from that I had understood of course! :)
Ps What is the author of Construct2 ?
From: speedy (AL2000)
Hi Friends
My previous request was posted in <parametric design in Moi>
and nobody answered me,
perhaps here it is more appropriate, and
maybe I did not express myself well, and no one answered me, at least I hope.....
I reformulate my request:
How and where do I place the zip file nodeeditor.v.0.99.2017.12.18;
always in the ui folder inside the Moi program, or I have to create
a new folder-
The line of scripts for booting from keyboard has changed, so I guess that
I'll have to create a folder called as ???, where ????, and what should it contain?
Currently I have a ui folder, in which I have the dezipped files of the various previous versions ,
and I use the traditional script line to open the keyboard program
The last version I work with and the previous one at the V 099 in December-
Karsten, Marco,James, kindly, you can show me, maybe with some image
How can I install the latest version in Moi V3 -
waiting for your support thank you
alberto
From: Karsten (KMRQUS)
Hello Al,
it should work as always. Nodeeditor Folder under ui and the old line in the shortcut keys. It works also in V4 - you don't have to use the appdata stuff, if you don't want it.
Or do you have Problems with that - error Messages?
Have a nice day
Karsten
From: speedy (AL2000)
Thanks Karsten, I will try to install it by following
your directions
thanks again
have a nice evening
ALBERTO
From: speedy (AL2000)
Hello Karsten
Ok Works fine, Tank you again
alberto
From: speedy (AL2000)
Hi guys
a little exercise, for pure
fun, of the enclosed waves
in a sphere ...
files at this link:
http://www.mediafire.com/file/g2ywvag9y2ogc70/Waves.rar
Have a nice day to all
alberto
Ps- first open Waves 3dm file
From: Frenchy Pilou (PILOU)
Ca you put a little image of a possible result for see the nature of these cool nodes! ?
From: mkdm
Ciao Alberto!
Absolutely amazing !!!! FANTASTICO !!!!!
But...how do you do these wanderful things!!! ? :)
As I said many many times..."math"...my Achilles heels :)
Thanks!
From: Frenchy Pilou (PILOU)
I load waves.3dm
load waves.nod launch it
move the different Knobs --> nothing arrives!
What I miss ? What is the process ? Some selections ? ...
From: speedy (AL2000)
Hi Pilou
>> I load waves.3dm
load waves.nod launch it
move the different Knobs --> nothing arrives!
What I miss ? What is the process ? Some selections ? ... <<
in the Weaves 3dm file there are several objects that have been
instanced in Moi Elephante with Get by Name ,
ascertain with Update that the instanted objects appear on the screen
and then Run ...
do not move any Knob ... before you understand how it was built
the set, some parameters make sense only when compared to objects
instanced input ...
I'm sorry Pilou, but I can not post images and files directly
in the Forum; I have to use (thanks to your suggestion) Mediafire to be able to share my works with you
have a nice day
alberto
PS-I tried with my laptop, everything goes perfectly
From: speedy (AL2000)
Hi Marco
>>Absolutely amazing !!!! FANTASTICO !!!!!
But...how do you do these wanderful things!!! ? :)
As I said many many times..."math"...my Achilles heels :)<<
Italian
Pittura e Scultura sono nel mio DNA. e sono state le mie più assidue compagne, nei miei primi 40 anni,
Ora , ogni tanto qualcosa riemerge e si fa strada, ed io provo ad utilizzare questi strumenti di Modellazione per dargli corpo..
Alcuni altri mie lavori puoi vederli su:
TSpline for Rhino/Forum/Gallery , file postati diversi anni fà , se non erro prima del 2010 con il nome al2000
Credimi la matematica non c'entra nulla
Grazie mille per l'apprezzamento e buona giornata
English
Painting and Sculpture are in my DNA. and they were my most assiduous companions, in my first 40 years,
Now, every once in a while something re-forms and makes its way, and I try to use these Modeling tools to give it body ..
Some of my works can see them on:
TSpline for Rhino / Forum / Gallery, files posted several years ago, if I'm not mistaken before 2010 with the name al2000-
Believe me, math has nothing to do with it
Many Thanks and have a nice day
alberto
From: mkdm
Grazie Alberto! (Thanks Alberto!)
@You "...Believe me, math has nothing to do with it..."
IMHO "math" is the "hidden" things of almost all the things that are related to our "five senses" :)
Including any form of Art.
And thinking about this I'm not saying that "math", with its logic and rules, "kill" the Art...but I think that math has a sort of "poetry" in itself.
I know only the very basics of math but in almost all my CG works or experiment, both 2D and 3D, I can find a little bit of "hidden" math :)
Ciao!
From: speedy (AL2000)
Hi Marco
I fully agree with your words, and remember that
the great Picasso said "I do not seek, I find"
alberto
Show messages:
1-19
…
880-899
900-919
920-939
940-959
960-979
980-999
1000-1019
…