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From: speedy (AL2000)
Hi Friend
I send a hard test on the use of Fillet,
despite all the doubts of Karsten,
it seems quite powerful,
only one clarification ,
>Karsten < could we add a link to
Knob or Slide, into Fillet Node?
See attached Picture-
Best to all
al
Attachments:
CP-Tile.nod
Image Attachments:
CP-TileFillet.jpg
CP-TileFillet2.jpg
From: Karsten (KMRQUS)
Hello Al,
I have forgotten to change from number to numarray for the input in fillet node. In addition I thought and I still think about your suggestions for the eval Curve. At the moment you can make also a workaround for that with the given nodes. I will add also an update button for the fillet next time. At the moment I rearrange the the nodes to the menuitems, and I hope that old nodefile won't be dirty.
Have a nice weekend
Karsten
p.s.: Cool result!
Attachments:
pa_al.nod
From: mkdm
Hello Al and Karsten and good morning,
I'm running latest Project Elephant (0_85mod) and I downloaded your latest construct2.js file.
When I run the" pa_al.nod" file I get the error displayed by attached image.
What's missing in my Elephant installation ?
Thanks,
Image Attachments:
Capture.JPG
From: Karsten (KMRQUS)
Hello Marco,
I think nothing - but that message comes sometimes up, when nodes have been modified and that is definitively in my installation - please try to replace the nodes and rewire or post, please, a screenshot of the nodeeditor window first.
I will post a new version next days.
Have a nice day
Karsten
From: mkdm
I'm sorry Karsten but...I didn't understand this part of your reply :
> "please try to replace the nodes and rewire or post, please, a screenshot of the nodeeditor window first."
Could you please explain ?
Thanks.
From: Karsten (KMRQUS)
Hello Marco,
it means: make a screenshot of the nodeeditors window;-) that I can have a look which node is missing:-)
Have a nice day
Karsten
From: mkdm
Ok Karsten,
Here's a medley of my 0.85_mod Project Elephant nodes :
http://take.ms/m4zNA
I skipped the standard ones.
best,
From: speedy (AL2000)
Hi Karsten and Marco
Make no mistake I made as well,
but perhaps it is not the proper way .......
I removed your old Node Costruct2 from the Nodeditor folder
I substitute it with the new ....
Opening the file there were problems
see attached picture ...
then at the end it seems that everything works
Pat array rewritten is cool , very flexible i Think now.........
What are the Extrude nodes, etc, etc. I do not understand the connections
you can make me a picture to understand
thank you, great
al
Image Attachments:
pa-al nod problem-1.jpg
pa-al node -Evalutate curve-2.jpg
pa-al node 3.jpg
From: Karsten (KMRQUS)
Hello Marco, Hello Al,
sorry! I have used a not distributed node in it, but the file shows already what it should:-) It is an extract node for bReps that is missing! Attached my last experiments;-)
You can install it also parallel to your existing installation for test with an additional shortcut;-) Subdiv isn't finished!
Have a nice day
Karsten
Attachments:
pattern.nod
From: Karsten (KMRQUS)
ok-first tests:-) SubDiv is only a wrapped version of Max great SubDiv skript!
From: mkdm
Thank you VERY much Karsten !!
Now all works fine!
P.S. Is becoming increasingly difficult to keep organized the original Max's Project Elephant "supercharged" with all new nodes written by the community.
Thanks again and good evening to everyone.
Best,
From: speedy (AL2000)
Hi Karsten
Currently I have installed in my folder Nodeeditor your version 0.85
of 7/10/2016 ...
To install one today ,
I remove the contents of the Nodeeditior and I put this
last ....
give me an answer
I would not create a chaos
I'm sorry
best
al
From: Karsten (KMRQUS)
Hello Marco,
it is also difficult for me - as mentioned, my intention is not to develop perfect code (because, I can't do that). And a lot of the code I have written is obsolete with every new version. Nodes that stands the test of time has to be rewritten or updated with every new version. Nothing was perfect and it isn't still perfect, but it helps to find new ideas and concepts - and that's important.
Have a nice evening
Karsten
p.s.: I saw a menuitem in your installation that was new for me ObjectsExt - new nodes?
From: Karsten (KMRQUS)
Hallo Al,
you can extract the folder e.g. to the Desktop and rename it to e.g. nodeeditor085mod3. Copy or move this folder to your UI directory. You don't have to delete the old one. Now you can setup a modified shortcut in Moi under options-> shortcutkeys. Copy the the shortcutkey for the nodeeditor - Add a new one - paste your copy and change the directory to e.g. nodeeditor085mod3. Now you can use both versions.
If you deleted the old one already, no problem - most of your posted nod-files should work with the new version or can be updated by replacing the changed nodes - if you have problems with that, please tell us - 8,9mb are still free for me on Michaels server:-)
Have a nice weekend
Karsten
Image Attachments:
sc.png
From: mkdm
Hi Karsten,
> "I saw a menuitem in your installation that was new for me ObjectsExt - new nodes?"
Yes, some times ago I wrote "SelectedObjExt" a tiny upgrade of Max's "SelectedObj" node, with a little but very very useful feature.
It's enable to specify the order of the objectList : "By Selection" or "By Creation".
For example "By Creation" mode is very useful when you generate for example a bunch of points in Moi,
using one of the math scripts written by the community.
Well...with "By Creation" you can preserve the logical and mathematical order with whom that points were generated.
You can try it by yourself.
Playing with both modes ("By Selection" or "By Creation") gives very different results.
Simply add this code to your "index.html" file presents into the root folder of Project Elephant.
In attachment you can pick my node.
code:
<script type="text/javascript" src="nodes/objectsExt.js"></script>
> "it is also difficult for me - as mentioned, my intention is not to develop perfect code (because, I can't do that). And a lot of the code I have written is obsolete with every new version"
Oh yeah...I can understand you.
I hope that ASAP Max will release it's first official stable verison.
P.S. hello Max! How are you ? I hope fine!
Ciao!
Attachments:
objectsExt.js
From: Max Smirnov (SMIRNOV)
Hi Marco!
Everything is OK, but I haven't free time right now for scripting. I didn't write anything since 0.85 release.
From: mkdm
Hello Max!
> "Everything is OK"
It's good to know you're all right.
> "but I haven't free time right now for scripting"
Well, I understand that too! ...Take your time.
Best,
From: Karsten (KMRQUS)
Little update - with 2 new nodes:-)
Attachments:
arraysExt.js
shiftdublicate.nod
structure2.nod
From: speedy (AL2000)
Hello Karsten an Friends
Many thanks for the information ,
I installed everything and it all works-
I had planned to deepen
your new Node over the weekend...
Unfortunately, instead of the Terremoto was the
protagonist of this week end nightmare,
Indeed I live in the Marche (Italy)
I hope to continue
if God want .....
best
al
From: mkdm
Ciao speedy,
Tutti gli italiani sono vicini a tutti voi colpiti dal terremoto e vi sosteniamo!
Non mollate mai! Forza e coraggio !!
Buona giornata,
(in English)
All Italians are close to all of you stricken by the devastating earthquake and we support you!!
Never give up!!
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