Please post a simple screen of the GEOMETRIC RESULT! (animated image will be a must but a still image will be also sufficient)
(the node one also will be a must but the geometric is INDISPENSABLE for the reader of this thread! )
Hi Pilou, although it certainly is nice it also takes extra work to generate images like that. You just can't expect that every time someone shares some of their node work that they should be required to do even more additional work if they don't have a lot of time available or if they just don't happen to like to do those extra steps.
If you want to see what it does in a visual way, why not just download it and run it so you can see it right there on your own screen?
I hope to find some spare times in the next days to translate my old PointArray utility nodes for the 0.94 version of Elephant.
But, as I said....I remember almost anything of Elephant :)
all additional nodes of v0.93 should work in V0.94 also - at the Moment I can't see changes in the internal function of the nodes - as Max mentioned it a while ago.
@Pilou: Sometimes it is more fascination to explore something with a Little suspense or a suprise, than to know the result at first.
I consider all additional nodes as our little babies - regardless of their origin - so I've taken care of yours too;-) But nevertheless It's a Little bit difficult to check them all.
It is more work though, that's another program that someone needs to download, install, and run.
I'm not saying it's a whole lot of work, it's true that it's only a small amount of extra work. But extra work and extra steps nonetheless.
When the purpose of the message is to share some node work with other "node enthusiasts" it's reasonable for them to just post the node files and expect that others that are interested in it will load it.
If it was in the gallery or in a reply to some other thread where the creator of the thread might not be familiar with the node editor then that's a different case. But here it's a thread specifically for node stuff.
>>it Looks like you forgot to copy basicFunctions.js to the extensions/libs directory<<
Yes it's true. When Max said check node bundle, I discovered that "libs" folder was empty. Stupidly this is not the first time I have done this when adding extensions to a new Max version. But after Max's warning RE: "changes in getInputData function" I wrongly thought that there was code conflict, in this instance.