MoI discussion forum
MoI discussion forum

Full Version: Nodebundle for playing with nodes

Show messages:  1-20  …  421-440  441-460  461-480  481-500  501-520  521-540  541-560  …  1841-1859

Thread Split: Some posts in this thread have been moved here

From: bemfarmer
7 Aug 2017   [#481] In reply to [#479]
Note that Max added the "extensions" subdirectory for noncore/nonstandard nodes.js.
Under ui/nodeeditor93/nodes/extensions, place non-Max (some_new_node.js) nodes.

- Brian

The nodeeditor93mod name indicates that modifications have been made.
The yellow cursor is nice. I tinkered with colors, or should I say less darkness:-)
From: Mike (MGG942)
7 Aug 2017   [#482] In reply to [#480]
Thanks, Karsten, that make things clearer.
Mike.
From: Mike (MGG942)
7 Aug 2017   [#483] In reply to [#481]
Thank, Brian.

It's starting to make sense to me.

Thanks also for the 'less dark' tips which I have implemented.
Much easier on the eyes when zoomed in.

Mike.
From: AlexPolo
7 Aug 2017   [#484]
Thanks for that 0.93 mod has me up and running as this thread is so BIG maybe start NODEBUNDLE thread just for software enhancements.
A big thanks to all the developers pushing this along.

Message 7777.485 was deleted


From: Karsten (KMRQUS)
9 Aug 2017   [#486]
Hello,

I've made a twist node:-)
I hope there are no bugs in it - so it would help, when someone would test it.



Have a nice day
Karsten

Attachments:
transform2.js
twistnode.nod

Image Attachments:
twist.png 


From: Mike (MGG942)
13 Aug 2017   [#487]
Snake.
Another from MathMod.
The .nod produces a surface. I converted to a solid using Construct/Offset/Shell with Thickness 0.5mm and Direction: Flip.
Mike.


Attachments:
Snake.nod

Image Attachments:
Snake.JPG 


From: James (JFH)
15 Aug 2017   [#488]
Hi All,

An experiment showing a field of columns effected by twin attractors.
See attached.

James



EDIT: sine wave ripples new image attached

Image Attachments:
ripples.gif  twinAttracters.jpg 


From: speedy (AL2000)
24 Aug 2017   [#489]
Hi Friends
The holidays are over, we are back
In the real world ........ I hope everything is fine
for you all-
- I tried to accomplish this exercise, relative
at SuperEllipse, but applying the concept
not only to the curve 2d, but the 3d shape
In such a way as to have a shape transition
starting from an Astriod, passing through an Octahedron , a Sphere, etc etc,
to arrive on acubic smooth Shape -
I also added a variation, in which ,
varying the parameters that govern the domain of the form
in x, y, z, in the final assembly, an interesting explosion is created
of the main form-
I hope the subject is Vs interest ,
for those interested, find the material here :http://www.mediafire.com/file/1s70l89err5gyda/SuperEllipse_3d.rar
Wellcome back at all
best
al
From: Mike (MGG942)
24 Aug 2017   [#490] In reply to [#489]
Hi, Speedy, welcome back.
I've tried running Basic 3d SuperEllipse.nod with the default settings but nothing happened.
Is there a special way of using it?
Mike.
From: speedy (AL2000)
25 Aug 2017   [#491] In reply to [#490]
Hi Mike
The way you use it and scroll through the slider that will select you
the default inputs, for the different form to be obtained, and wanting ,
You can vary the value sliders, rx, ry, rz ...
Follow the pictures posted
I tried to reload the file sent ....
For me it's all Ok-
I do not know what the problem is, one should know if
Others have had your problems
Have a nice day

al
From: bemfarmer
25 Aug 2017   [#492] In reply to [#491]
The superellipse node worked fine with the latest nodeeditmod
- Brian
From: Mike (MGG942)
25 Aug 2017   [#493] In reply to [#492]
Brian - that's 0.93?
From: bemfarmer
25 Aug 2017   [#494] In reply to [#493]
Yes
From: Mike (MGG942)
25 Aug 2017   [#495] In reply to [#494]
Looked a bit more carefully - didn't have the Mirror node.
Now working fine.
From: Mike (MGG942)
28 Aug 2017   [#496]
Has the Points/MathPts node been fully implemented yet?

I ask because it seems to me that variables B & C have not been implemented in that way that variable A has been.
EDIT: Or perhaps the use of variables has not been implemented for X and Z?

I was trying to make a simple nod to produce Brian's HyperbolicParaboloid2:
_FxGraph3D a*(u+v);b*(u-v);u*v;-1;1;-1;1;50;50;1.618;1;0;UV see post 6447.73 and couldn't get it to work using variables A, B & C in Points/MathPts as below.



when I deleted variables B & C (shown below) it worked



Here's the working nod:











Attachments:
Hyperbolic paraboloid 1.nod

Image Attachments:
Hyperbolic paraboloid 01.JPG  Hyperbolic paraboloid 02.JPG  Hyperbolic paraboloid 03.JPG 


From: bemfarmer
28 Aug 2017   [#497] In reply to [#496]
Nice node Mike.

I took a very brief look, and see symmetry in the code, for the a,b,c,d, so have no idea.
Will look longer tonight, if someone else does not figure it out first.
The a, b, c, d have to be sequentially added in to the node... (?)

- Brian

By the way, The Pringle reconstituted potato chip has the hyperbolic paraboloid shape, with some sort of rounding.
No Pringle measurements were made, just stuck in 1.618 as a "golden" ratio, as a guess. (Some talk on Alibre forum.)
(Trim can be done with circle, ellipse, etc.)
(The polylines are linear.)
From: James (JFH)
28 Aug 2017   [#498] In reply to [#496]
Hi Mike,

>>I ask because it seems to me that variables B & C have not been implemented in that way that variable A has been.
EDIT: Or perhaps the use of variables has not been implemented for X and Z?<<

The issue is not with X,Y or Z implementation but with variable fields A,B & C (not just B & C).


It is best to wire in all node inputs with Widget or Basic/Const nodes where possible,
as a few node do not register direct numerical inputs, despite having fields for doing so.

And besides, it makes the node circuitry more legible.

James


Image Attachments:
HyperbolicParaboloid.jpg 


From: speedy (AL2000)
29 Aug 2017   [#499]
Hi Karsten and Friends
Well done Karsten......
The new Twist Nod works fine,
coupled with Flow Nod by interesting results, the
Those interested find this link ,my test:http://www.mediafire.com/file/vuuf2yk4d35c5pj/Twist_Test.rar
Have a nice day to all
al
From: Mike (MGG942)
29 Aug 2017   [#500] In reply to [#498]
Thanks, James.
Hopefully in time the entry fields will be fully operational thus removing a source of confusion for those wanting to write a stripped down nod.
In the meanwhile the work around is, as you pointed out, one that has benefits.
Mike.

Show messages:  1-20  …  421-440  441-460  461-480  481-500  501-520  521-540  541-560  …  1841-1859