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From: bemfarmer
When clicking for Macro in MoI3 nodeeditor, I had the same error message as klaudio, with slightly different line numbers. (Windows 10)
After modifying main.js in MoI3 nodeeditor program, (C:\Program Files x86...) with Michaels mode code, (two comment outs and an added line,),
the Macro menu seems to be working. (very Limited testing).
After backing up the above mentioned main.js file, the modification was done in NotePad++.
The commented out lines were numbers 4481 and 4482, with new line added at line 4483.
To fine the line numbers, the NotePad++ command Ctrl+H (extremely useful) was used with Replace/Find What : "var dir"
I guess that probably the nodeeditor macro "path incompatibility" with MoI 3 was introduced by Max's upgrade last winter/January+/-.
Since I use MoI4 beta now, and rarely MoI3, I had not noticed the error message.
Thanks Michael
- Brian
From: Frenchy Pilou (PILOU)
@James
Thanks like that is more easy with all the previous and future multiple changements!
From: mkdm
Finally!!!
After years of (almost) unheeded requests, someone did it :)
Thanks a lot James for your new POST about Node Editor :)
(
https://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1)
Thanks!
From: James (JFH)
Marco,
I'm glad this made you happy. In fact I did think of you when I was posting.
I have been thinking about you recently, or rather your SelectCurvesByContainer script.
Would it be a lot of work to wrap it into a node?
I only ask because I think it would be a real boon for NE. What do you think?
Anyway all the best,
James
https://www.instagram.com/nodeology/
From: mkdm
Thank a lot James for your kind words :)
@You "I only ask because I think it would be a real boon for NE. What do you think?"
Unfortunately, as you can see, recently and during the whole 2018 (and now) I almost abandoned all my practicing and working and studying of the 3D world (both modelling and rendering) because actually I really have no free extra time to devote to this things :)
Actually almost all 3D things are really boring for me and I returned to my very first love in CG: studying and practicing 2D freehand digital painting (Photoshop on PC and Procreate on my iPad Pro).
Bu, with that said, as you can see, I sometimes take a look at this forum to see what's going on, for example new announcements from Michael or your wonderful creations with the Node Editor :)
You're doing great things with that tool!
Congrats!
Have a nice day.
From: speedy (AL2000)
Hi Friends
Do not ever leave things unfinished ;
at this link:
http://www.mediafire.com/file/8hxjnrxjhebh48s/Rev-FelixCandela.rar/file
for those interested, find the definition of Felix Candela Surf,
canonically generated from a hyperboloid surface
Have a nice day to all
al
From: mkdm
Thanks a lot AL2000!
Your experiments are to the "next level"!!!
Great and very complex things :)
From: speedy (AL2000)
Thanks Marco
very welcome your comment
have a nice day
al
From: James (JFH)
Grid lattice where connecting lines remain consistent in curveLength & consequently contract as curvature increases.
James
https://www.instagram.com/nodeology/
From: Frenchy Pilou (PILOU)
MC Escher dancing! Very visual tricky! Bravo!
From: speedy (AL2000)
Hi NodeFriends
An interesting pattern "Celtic Knot"
the files at this link:
http://www.mediafire.com/file/i8b5goaeyqde5d8/Celtic_Knot_Pattern.zip/file
two versions, the second a little more elaborate
have a nice week end to all
al
From: James (JFH)
Thanks Pilou,
Here's a derivation with point attractor
James
https://www.instagram.com/nodeology/
From: James (JFH)
Hi All,
Inspired by the shade system of the Al Bahr Towers.
https://www.reddit.com/r/ArchitecturePorn/comments/5ohagn/sunshades_on_the_al_bahr_towers_abu_dhabi_3500/
Greenline is 3d helical curve attractor.
Haves a great weekend
James
https://www.instagram.com/nodeology/
NE folder can be found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1
Message 7777.1509 was deleted
From: mkdm
A "green blobby brain" ?
:)
Wonderful experiments!!
From: James (JFH)
Thanks Marco,
The selection of green was an allusion to "The Hulk", but yes brainy as well.
The key to both these experiments is simple maths applied to z input of your "pointExt" node.
Neither would be possible without your contribution, so...
Thank you!
James
https://www.instagram.com/nodeology/
From: mkdm
:)
@You :"...simple maths applied to z input..."
Simple...not for me :)
My contribution to NE was very basic and very simple, because math in not my "comfort zone" :)
Nothing comparable to what you and the other guys are doing here.
Only, I had some intuition (and many many others I had but no time to develop) and I hoped that someone ,much much more skilled than me in math, might be able to translate into actual code to improve that idea.
For example, when I have written the script for the very first real working implementation of a "Lasso selection" in Moi, it was really a fun for me to code that script.
I was hoping that someone would improve it but, as I've said, I really have no other free time to devote to these things in Moi (and now I even don't know where I saved my original source code!)
Guys, you're doing incredible things with the Max's NE!!
Moi to the next level!
Ciao.
From: speedy (AL2000)
Hi Friends
A simple and schematic representation
incredibly beautiful and surprising mobile screens
designed by S.Clatrava
for the Museum of Art in Milwuake (US)
file at this link:
http://www.mediafire.com/file/cuhp2dkvw7epu9p/-MilwuakeMArt-Calatrava.zip/file
Have a nice day to all
al
From: Frenchy Pilou (PILOU)
Cool! Like birds' wings!
From: Anthony (PROP_DESIGN)
hi pilou,
i have really liked the short videos you post. i was wondering how you create and post them. they are a very effective way of conveying information.
anthony
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