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From: Frenchy Pilou (PILOU)
Do you confirm or not that Center of Mass can be calculated between 2, 3, or more volumes in the same time inside the present plugin? (same density)
From: Max Smirnov (SMIRNOV)
Hi Pilou,
Yes, I confirm it. :-) 2, 3 and more.
From: Frenchy Pilou (PILOU)
Terrific!
From: Marbleman
Thanks Max,
I think you're the master!
James E
From: Martin (MARTIN3D)
Thanks Dino and Max for this useful script.
I have a small improvement request: In the default MoI user interface some contents of the dialog window is too wide.
-Martin
Image Attachments:
Screen Shot 2015-09-12 at 1.54.42 pm.png
From: Max Smirnov (SMIRNOV)
Hi Martin,
I didn't noticed any problem with the script interface. But it seems like you are using Windows UI scaling feature. I'll make some chаnges in the script to fix it. Wait for the next version.
From: Martin (MARTIN3D)
Hi Max,
it's on my Laptop and Desktop computer both running OS X. I'm not aware of any window scaling.
From: Finema
Hi,
It's the same for me on OS X.
From: David (BLEND3D)
Hi Max,
Your script is amazing, I have wanted this feature since MoI's beta.
Concerning the display cutoff; I am experiencing this as well. I'm not scaling and my display is 1920 x 1080 in Windows 10.
Again though I am so happy to have the script, thanks for all your hard work in this area!
David W. (Aka: blend3d)
From: Max Smirnov (SMIRNOV)
CVolume v2.0 beta 1
Completly rewritten :)
Added:
- Center of mass calculation for solids of different densities. ( style = material )
Fixed:
- Interface width
Hidden features:
- Double click on title to reset group volume
- Double click on group name to switch to the first group (All objects)
- You can use material name as style name (full or partial). The script will set density automatically. For example: "Copper", "Wooden box [Redwood]", "Golden ring"
To do:
- Interface tuning
- Volume/Mass changing for All objects group.
upd: bug fixed. reuploaded.
From: Max Smirnov (SMIRNOV)
more bugs fixed (and added)
added hotkeys (right arrow / left arrow)
From: Mik (MIKULAS)
Hi Max,
it works perfectly.
Cпасибо.
Mik
From: Max Smirnov (SMIRNOV)
CVolume v2.0 beta 3
- some interface changes
- improved volume/mass/surface area ajustment (now in works with all objects)
- hidden: double click on Density title -> copies material name to style name
From: Mik (MIKULAS)
Hi Max,
some error appears repeatedly during opening of ZIP file.
Mik
From: Max Smirnov (SMIRNOV)
Hi Mik,
I accidentally made 7z archive with .zip extension :)
Fixed. Download it again.
From: Mik (MIKULAS)
Hi Max,
now it works perfectly!
Copying of material name to style name is beautiful feature.
Do you plan in future to allow adding of custom materials inside script UI?
For example PCB, which contains mechanically many of components with different materials, can be modelled as an one solid for simplification of assemble. For calculation of Centre of Mass of all assemble it should be enough to set only weight of PCB, script can calculate volume of solid and from calculated volume and known weight it can be calculated density.
Probably it will be enough to allow (checkbox) recalculate density in stead of volume when mass is changed and copy as a custom material ( "Object name" for example) to style name.
Thank you for excellent script!
Mik
From: Max Smirnov (SMIRNOV)
Hi Mik
>>Do you plan in future to allow adding of custom materials inside script UI?
I did't think about this yet.
Everything is possible, but I can't promise it.
>>Probably it will be enough to allow (checkbox) recalculate density in stead of volume when mass is changed and copy as a custom material ( "Object name" for example) to style name.
Yes, I can add this feature.
From: Mik (MIKULAS)
Hi Max,
it will be absolute perfect.
Thanks a lot.
M.
From: Marbleman
Hi Max,
Amazing, works perfectly,
Thank you
James E
From: Max Smirnov (SMIRNOV)
CVolume v2.0 beta 4
>>Probably it will be enough to allow (checkbox) recalculate density in stead of volume when mass is changed and copy as a custom material ( "Object name" for example) to style name.
Both features has been added
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