MoI discussion forum
MoI discussion forum

Full Version: Pivot Point issue

From: Yanus3D (JANUSZBIELA)
18 May   [#1]
Hi!

Finally I could use beta (MoI 5.0 beta Apr-27-2026) and I see that UVMaps and Vertexes I can remove during exporting (ini config)!
Thanks! This really helps.
I remind about Pivot Point Issue (you know already where is problem) to add it in the next update.

Here screenshots how beautiful export module of MoI does for Lightwave :)
One image shows Pivot Issue. I can deal with this manually by resetting to zero coordinates - issue with wrong scales Meters to millimeters in MoI Exporter. Object has original 230 meters shift position and must still there. I cannot switch into meters Units in Moi because I get errors in views so this solution not helping.









Image Attachments:
Screenshot 2026-05-18 154002.png  Screenshot 2026-05-18 154516.png  Screenshot 2026-05-18 155204.png 


From: Michael Gibson
18 May   [#2] In reply to [#1]
HI Yanus3D, yes the LWO pivot point bug (Pivot point for mesh object in LWO export not scaled when "Scale output units to meters" enabled) will be fixed in the next v5 build.

- Michael
From: Yanus3D (JANUSZBIELA)
18 May   [#3] In reply to [#2]
Thanks!
later will for ask for more features. I would like to have some Quality of Life when exporting procedures...
Just simple question: how much you can change LW Exported library?
What you can do with this library module? (like operate with Layers, smoothing treshold, etc)
From: Michael Gibson
18 May   [#4] In reply to [#3]
Hi Yanus3D,

re:
> Just simple question: how much you can change LW Exported library?

It's all my own code so I can change any of it.

But it is not a goal to try and replicate a set of polygon mesh editing tools directly in the exporter.

- Michael

Message 11999.5 was deleted


From: Yanus3D (JANUSZBIELA)
19 May 2:20   [#6] In reply to [#4]
...so even better if you use own code!

1. I would like to have one layer after exporting.
MoI produce like tens of them (its coming down from Rhino system probably)
Maybe at first you can create one Layer as option in MoI LWO exporter (I suggest make it fix, because these layers are useless)

2. Also another option:
Is annoying that MoI pass down smoothing surface threshold at 20% for all surfaces (this probably comes somehow as default surface option from Rhino...)
This is of course again next useless parameter and all surfaces should have no smooth threshold at all.

Attachment with both "issues"





From: Michael Gibson
19 May 3:34   [#7] In reply to [#6]
Hi Yanus3D,

> 1. I would like to have one layer after exporting.
> MoI produce like tens of them (its coming down from Rhino system probably)
> Maybe at first you can create one Layer as option in MoI LWO exporter (I suggest make
> it fix, because these layers are useless)

Do you mean having just one surface in the LWO file so everything will be the same render color?


> 2. Also another option:
> Is annoying that MoI pass down smoothing surface threshold at 20% for all surfaces (this
> probably comes somehow as default surface option from Rhino...)
> This is of course again next useless parameter and all surfaces should have no smooth
> threshold at all.

I can put in an option in moi.ini to not write the smoothing angle chunk.

- Michael
From: Yanus3D (JANUSZBIELA)
19 May 5:45   [#8] In reply to [#7]
HI

"Do you mean having just one surface in the LWO file so everything will be the same render color?"
- no, Just when export we get one layer instead many (attachment) Lightwave has nice layer organizing system which of course we use (like Walls, windows, ceiling, etc, these layers names no surface names) but after MoI we gat like hundreds of them (this comes from Rhino because Rhino/Autocad/other similar has different structure modeling similar to one layer one primitive object)


"I can put in an option in moi.ini to not write the smoothing angle chunk"
Yes!

Image Attachments:
Layers_multi.png  layer_one.png 


From: Michael Gibson
19 May 6:39   [#9] In reply to [#8]
Hi Yanus3D,

re:
> - no, Just when export we get one layer instead many (attachment)

Do you get what you want here if you set the same object name on all objects in MoI and set Options > Import/Export > "Combine same named objects" ?

To set the same object name on all objects do Ctrl+A to select all, then click on the object name here:


- Michael

Image Attachments:
SetObjectName.jpg