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From: Frenchy Pilou (PILOU)
I had not open your file! :)
Now i have seen it! :)
So my solution was maybe not adapted! :)
But you can keep this function for another thing! :)
You can also use another tricky function : my favorite for this sort of thing! :)
The Transform /Orient / Line-Line
Say you know some line's length of the original object
Here line from Center diameter of each extremities of your object
Draw your final length wished
You have direct result Line - line / Uniform with 4 clicks :)
From: Booleano
Hi Martin
They're now joined, and I can use MoI's Flow tool to adjust that surface to the curve.
I'm attaching the file.
Thank you.
Thanks.
Attachments:
secA.3dm
From: Frenchy Pilou (PILOU)
Why use Flow ?
Array / Curve is not sufficient ?
PS Your curve is not clean there is angle inside!
Control points are not well aligned...so any operations will be mismatched...
From: Booleano
Hi Pilou
This is how I have it done, but I thought that instead of 450 (the base ring is just the outline) rings, putting it all together would have very little weight in memory.
How do you know how much memory it consumes?
Thanks again for your help
From: Frenchy Pilou (PILOU)
I don't know but the Flow was for me too long...i don't see the result in reasonable time for my old computer ...the Array curve is instant! :)
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