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From: Michael Gibson
Hi Matadem,
re:
> Will v5 be finalized this year still?
Yes I think so.
There will still be work to improve ACIS (both inside ACIS and in MoI's integration layer) to be done in future versions.
But it is working well enough now that it's clearly a massive improvement.
- Michael
From: BurrMan
This is huge!
Congratulations Michael......
From: Michael Gibson
Thanks Burr! Another useful thing is I can now set up a delete face tool that will automatically extend and intersect the remaining faces to restore corners like this:
- Michael
From: mk (MARKY)
Holly smoke!
This is another level, can’t wait to play with it.
Lots of applications in everyday work, life is good.
Thank you Michael.
From: Phiro
Wowwww !!!
It seems to be cool
From: Frenchy Pilou (PILOU)
Step by step to the perfection! :)
And more dynamic than before!
From: Michael Gibson
Hi Marky, yes I am very excited to get a bunch of new useful tools going!
There will be more stuff to fix but it seems like the ACIS developers are making improvements and fixes pretty well. Slowly, but it's happening.
It looks like there will be a lot of things that can now be handled directly inside MoI without needing to export to another program.
I will put together a new v5 beta release before the end of this next week.
Things are looking very good for stability so the final v5 version can be done soon I think.
So lots of great things on the very near horizon! :)
I'm also feeling optimistic about the longer term horizon as well. Having a partner company that is actively working on improving their library will be a big deal.
Thanks,
- Michael
From: blowlamp
Yeeehaaaa!!!!! ;-)
Martin.
From: Larry Fahnoe (FAHNOE)
Michael,
Great to read of your enthusiasm and optimism about the ACIS integration! MoI is such a wonderful tool and you have been steadfast in your vision for it, I look forward to the next beta as well as the releases to come. Well done Sir!
--Larry
From: PaQ
Nice to see the ACIS integration paying off !
From: Michael Gibson
re: PaQ
> Nice to see the ACIS integration paying off !
Thanks! :) I think that all the fillet cases that you've previously sent will be working in the next beta.
It's been slow but they've been able to make progress with bug fixes.
I've been waiting for some of the fixes for up to 6 months. But when the fixes have been delivered they seem to usually be legit and not just quick hacks that make one case work but making other cases fail.
It is generally a quite difficult area to work on without causing regressions as a side effect.
I've been kind of in limbo as I've waited to see what their response was going to be like. Finally I'm feeling confident that it is not a dead codebase and they are both willing and able to make progress. Slowly... but surely.
And now that fillets are on a decent track and don't need full time babysitting I'm able to exploit some various other useful stuff as well.
It's been a lot of hard work, drama, and a lot of uncertainty... I guess you can see why I've been reluctant to attempt it previously.
- Michael
From: Metin (METIN_SEVEN)
Wow, these new ACIS-fueled possibilities are great, Michael!
I've moved back to Mac, and have just reinstalled MoI.
From: RayCAD1962 (RAYCAD003)
Dear Mr Gibson,
I tried your method, but nothing happened. The selected inner cylinder still does not move after I follow your instructions. To accomplish this, you must modify the command move. I would appreciate it if you could explain it ?. 3Dmoi has a lot of good features integrated in it, but sometimes I'm not sure how to use them. It would be great if 3Dmoi v5 update had something that would amaze me for my work and you could tell us what you are changing or what new commands you are adding. Thank you so much for your support.
From: Michael Gibson
Hi Ray, that's a preview of something that will be new in the next v5 beta release.
I'm almost ready to release it, just a bit more tuning.
- Michael
From: beanworks
this is all really exciting and endlessly useful. Any chance to have a "shrinkwrap" utility in the future?
From: Michael Gibson
Hi beanworks,
re:
> Any chance to have a "shrinkwrap" utility in the future?
Shrinkwrap is very difficult to implement with CAD geometry which MoI is focused on using.
It's more feasible to do with a polygon mesh instead.
- Michael
From: Michael Gibson
Ok, almost ready just 1 or 2 more days.
- Michael
From: blowlamp
On the subject shelling, Michael.
Is there a way to retain the part that is cut out and discarded from an internal shell action? I'm thinking that Keeping that part might be useful for cores in casting work.
It looks like you've made a good move by integrating ACIS into MoI and I'm looking forward to updating to V5 once you're happy with it.
Many thanks.
Martin.
From: Michael Gibson
Hi Martin,
re:
> Is there a way to retain the part that is cut out and discarded from an internal shell action?
> I'm thinking that Keeping that part might be useful for cores in casting work.
If you want to generate a solid for the inner void, that should be possible either by using the Offset command instead of Shell, or you can also convert a result from Shell with an inner void and convert it into 2 solids by selecting it and then use Edit > Separate to break it into individual surfaces followed by Edit > Join.
Join does not try to generate inner void cavities.
To go back the other way if you have 2 solids and you want one to be a void cavity, you can use Boolean difference to make that. Select the outer solid as the base object and the inner one as the cutting object.
- Michael
From: Michael Gibson
Rotation hooked up now too.
It is fitting in seamlessly, no new commands or even any new UI needed!
- Michael
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