MoI discussion forum
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Full Version: Helix on an arc ?

From: svenster
6 Aug   [#1]
Hi. How can I create a helix on an arc with increasing and decreasing rate of change ? In other words instead having a linear helix between start radius and end radius can I have a radius that follows the curve of an arc ? In other words imagine a spherical dome, how can I get the spiral to follow the dome from base to apex.

Sven
From: Michael Gibson
6 Aug   [#2] In reply to [#1]
Hi Sven, is this what you're looking for? :



That was made by drawing in an arc like this:


Then using the Transform > Deform > Twist command to twist it around the z axis with an Angle value of 1800 degrees.

- Michael

Image Attachments:
sphere_helix1.jpg  sphere_helix2.jpg 


From: svenster
6 Aug   [#3] In reply to [#2]
Yes, Exactly! Thanks for quick response Michael.

Sven
From: Michael Gibson
7 Aug   [#4] In reply to [#3]
Great, you're welcome Sven!

Basically the Transform > Deform > Twist command does its work by transforming points onto a helix. So it can be used to sort of helix-ize a curve like this.

- Michael