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Full Version: How would you do this add texture?

From: Matadem
22 May   [#1]
Good day.
Let say I have drawn a 3d model in Moi and want to apply a plastic texture on it to 3d print. texture > https://www.renderosity.com/freestuff/items/80042/plastic-texture
What would be the best way to do this?

Tnx!
From: Michael Gibson
22 May   [#2] In reply to [#1]
Hi Matadem, that's usually called a "displacement map" in rendering programs.

Here are some examples using Blender:
https://www.youtube.com/watch?v=Cnot0rbXrsQ
https://www.youtube.com/watch?v=u-tnO8jA5Lg

Also the ZBrush and 3D Coat sculpting programs are very focused on displacement so they have various tools for it. You could probably find some tutorials using those programs also.

You would export your model out from MOI and then bring it in to Blender, ZBrush, or 3D Coat and apply the displacement map texture there.

- Michael
From: wayne hill (WAYNEHILL5202)
22 May   [#3] In reply to [#1]
Hi Matadem

Ulltamakers Cura slicer has a feature called "Fuzzy Skin" that allows the outside and inside surfaces to have a variable rough surface texture. I build models in Moi3d then 3d slice and print with rough surfaces generated by Cura.

Wayne
From: Matadem
23 May   [#4]
got it! Tnx guys.