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From: fcwilt
Some thoughts on V5
- cursor change on more of the long running operations - like grouping
- an easier way to activate the grouping operation on selected items - when far down in the list of objects and a few have been selected, scrolling all the way to the top is not much fun
- perhaps ask for the group name at time of creation
- so far I have no found a way to move more than one item at a time into an existing group
That is all for now - I will continue to test
Frederick
From: Michael Gibson
Hi Frederick, thanks for testing it!
for this one:
> - an easier way to activate the grouping operation on selected items
You can go to Options > Shortcut keys , push "Add" and set the Key to something like Ctrl+G and for the "Command" part put in Group.
re:
> - perhaps ask for the group name at time of creation
The grouping mechanics are modeled after the behavior of groups in 2D vector drawing programs. The typical behavior (like in Affinity Designer, MS Office, Inkscape) is to automatically name the group and not ask for the name at creation time.
> - so far I have no found a way to move more than one item at a time into an existing group
You can do it by selection - select the multiple objects you want to move and right click on the name of the existing group (or left click on the existing group and choose "Assign selection here").
The "Move" menu item lets you move an object to a group without needing to set up object selection first.
Thanks,
- Michael
From: Michael Gibson
Hi Frederick, for setting the name of the group at creation time, I've attached an alternate group command that will do that.
Instructions for
installing a plug-in here.
You would set up a shortcut key with GroupSetName as the command name to run this one instead of the regular Group command.
- Michael
Attachments:
GroupSetName.zip
From: fcwilt
Hi Michael,
Thanks for the reply.
Creating the shortcut key works just fine.
And adding multiple objects to a group via selection works just fine too.
As to not asking for the name of the group when creating it - since I never used any of those other programs I was not aware of the "normal" behavior.
Just the same your program is so unique and incredibly good perhaps you can lead the way to a "better" approach.
;)
Frederick
From: fcwilt
Hi Michael,
You are just an amazing person.
The things you can make MoI do are incredible and very welcome.
Frederick
From: fcwilt
Hi Michael,
I have found that when working on projects, when it comes to import/export I am mostly:
- importing from my "models" folder - where I keep the models that are used in the projects
- exporting to my "exports" folder the STLs that are used for printing
So it would be handy to have a way of specifying default folders for import and export - possibly with the option to specify different export folders for different types of things being exported (STL, 3DM, etc.)
Just an idea.
Frederick
From: Rich (-RB-)
Hi Micheal,
Unsure if this has been bugged before but getting a decent amount lot of selection issues as attached - surfaces highlight on other objects (but don't actualyy 'select' as it were), occasionally materials will also jump to random surfaces as the selection does (but don't actually change materials in the browser, just appear to on screen)
Seems that if I've had a step file import at some stage in the model it occurs more often?
// Rich

Image Attachments:
001.jpg
002.jpg
From: pressure (PEER)
Hi Rich,
I've never seen this and I frequently import STEP files.
It would help if you upload a .3dm where this problem is occurring.
- Peer
From: Michael Gibson
Hi Rich, yes can you please post a .3dm file where you're seeing this?
I did get one similar bug report for materials jumping around and it turned out to be a buggy video driver.
What operating system are you running on?
- Michael
Message 11646.34 was deleted
From: Rich (-RB-)
Ah I'm getting errors uploading and NDA anyway but good to know it might be a video issue, yes just interesting it always seems to pop up with the import of a step...Hopefully just disappears with next beta. If I cut/paste the moi native effected geo in again it clears the problem up if that's any lead

Image Attachments:
001.jpg
From: Michael Gibson
Hi Rich, the error on upload will happen if the file is too large, like more than 10Mb.
For large files you'll need to use a file sharing service like WeTransfer, Dropbox, OneDrive, etc... where you upload the file there and share a link to it. You can e-mail the link to me at
moi@moi3d.com if you want to keep it private.
What operating system are you running on?
If you're on Windows it would probably be a good idea to update your video driver to the latest version from the video card vendor's web site.
- Michael
From: Rich (-RB-)
Hey - sent you a link to file cheers!
From: binfordboy
Hi Michael,
the .fbx import is misisng on this version

Image Attachments:
{5C4E982E-0E08-4092-9F72-5F269C125DAE}.png
From: Michael Gibson
Hi binfordboy, since FBX files contain polygon mesh data and not CAD data, you can write out to an FBX file but not import it in to MoI.
Some more info on that here:
https://moi3d.com/faq#Q:_Why_can_I_export_to_.obj_format.2C_but_cannot_read_.obj_format_into_MoI.3F
The exception to that is if you are doing a sub-d surface conversion. In that case the sub-d importer is on the side pane under SubD > Create > "From file". That can process .obj or .fbx files that contain sub-d control cages.
- Michael
From: SPARTAN-D421 (SIERRA-D421)
Since we're in the middle of June, this particular beta build should be expiring soon, correct?
Asking because I lost track.
From: Phiro
Hi Spartan,
If you look at help/About Moi, you will see Expires on Nov-28-2025
Have fun !
From: SPARTAN-D421 (SIERRA-D421)
> Expires on Nov-28-2025
Got it.
Incidentally, is there a way to set an expiration date for the program so that it won't expire, or is that a server-side thing?
From: Michael Gibson
Hi Spartan,
re:
> Incidentally, is there a way to set an expiration date for the program so that it won't expire, or is that a server-side thing?
Beta versions are set up to expire but the full version won't.
- Michael
From: SPARTAN-D421 (SIERRA-D421)
Allow me to clarify: I meant my question in regards to beta builds.
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