It has "calibration" of pixels to the units you wanted, but i dont remember that it holds that calibration if you "zoom" the screen. If not, you would have to calibrate every time you reset your screen to some different level.
Putting your known dimension in each view (front, left etc.) You can get pretty quick at a recalibration every time you change viewpoint.
It is perfect for my needs - thank you for that golden tip, Burrman !
As I am currently designing small scale objects with an emphasis on their aesthetical
values, it helps me to evaluate them under their exact size on screen - and such a virtual
Caliper is definitely easier to handle than to hold one against the monitor.
re:
> "as far as I know there isn't any way for a program"
> Have a look at it, Michael" !
I did and it doesn't do that either. It measures pixels and shows inches just by a fixed conversion factor of 96 dpi. On my system here when it says 5 inches it's actually around 4 1/2 inches.
So it doesn't know your physical screen size automatically, but looks like it has a calibration method so you can get it set up for your environment.
Hi Tom, also you can calibrate MoI in a similar way like Colin describes above.
Something like - draw a 10 inch line, then zoom until your line matches 10 inches on a ruler and now you're calibrated and any dimensions that you draw will be at real size until you alter the zoom or viewport size.
This is similar in concept, but adds some bells and whistles.
It's Free
IC Measure provides powerful tools for the manual measurement of circles, lines, polygons and angles. The convenient user interface enables the easy measurement of lengths, angles and surfaces directly from the image displayed on the monitor. Measurement data can be exported as CSV file.