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From: Marc (TELLIER)
Hi,
On-screen manipulators would be interesting for non-technical creation in MoI.
-Manipulator for fillet diameters.
-Manipulators for blend in 2D or 3D, intersecting points, and bulge.
Scrubbers next to numerical input would work, but on-screen would be more hands-on.
Keep up the amazing work !
Marc
From: pressure (PEER)
Hi Marc,
An on-screen manipulator for fillet diameter already exists. Click once in a viewport and then move the mouse. The fillet radius will continuously update to match the distance between the point and the mouse.
- Peer
From: Marc (TELLIER)
Hi Peer,
You are referring to entering the distance by clicking two points ?
It's indeed a very useful method for the radius.
I was thinking about a more direct manipulation, a bit like extrude where the object updates automatically as you move the mouse.
It could provide a fast visual feedback when in the design stage or research.
I remember in Rhino there was a gizmo that you can pull on to adjust the radius.
Thanks
From: Frenchy Pilou (PILOU)
This ?
From: Marc (TELLIER)
Exactement Pilou,
Is this in the beta version?
I have V4 and it does not appear to work.
On another note, I saw this in a comic recently, odd name for a ship!

Image Attachments:
IMG_6784b.png
From: Michael Gibson
@Marc,
> Is this in the beta version?
> I have V4 and it does not appear to work.
Yes it's new in v5.
- Michael
From: Frenchy Pilou (PILOU)
Yes phonetic like Pilou but it's not the true Pilou! :D
Moebius ?
From: Marc (TELLIER)
Oh, I didn't saw this new feature.
Most excellent !
Pilou : Indeed Moebius :)
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