Hi Matt, I'm not sure if I really understand the request.... Images are made up of a bunch of little pixel dots and so their natural size is "number of dots across" which does not really have any direct correlation to a specific width and height in a 3D environment.
So I'm not sure how putting in 134% could work - there has to be a well defined base size first before you can have 134% of that size...
Currently you may want to initially draw in a rectangle and then make copies of that aligned to the different views and then use that to snap on to.
- Michael
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