MoI on Android tablet?

 From:  Eric (CHASTER)
4582.8 In reply to 4582.7 
Altus3D, while porting to Android isn't really feasible given Michael's time and resources (and the work that would be required... I know, I've done it before), there's another option you could consider: running Moi3D remotely:

Or, theoretically, you might be able to use WINE for Android in the future (but I doubt the performance would be good enough):