there are limit of moi damn!!i love MOI so much!

 From:  Michael Gibson
404.5 In reply to 404.4 
Hi Tunjin!

> for export blender?in future?

You should be able to use the current OBJ format support to bring data into Blender right now - I've tried this before and it seems like Blender has a pretty good OBJ import.


> but for "convertfrom polyline to control points" it's big time for process...but to
> be fast time like "click" but dont like:
> http://moi3d.com/forum/index.php?webtag=MOI&msg=396.2 because 2 or 3 times work time...

I guess I don't understand why you would have a lot of polylines around - if you want to have curved shapes, just draw them as curves from the beginning instead of drawing them as polylines first.

Is there something special that you're doing where you have a lot of polylines you need to process?


> moi there are version on linux? i do SUSE 10.2...i can install moi my linux?
> if not when arrive version for linux?

Sorry there isn't a Linux version. It is a lot of work to do different versions, I don't think I will be able to do a Linux version for quite a while.

- Michael