Question about topology

 From:  SteveMacc (STEVEH)
3903.7 
Personally, I like the way MOI creates Ngons where it needs to, as in the first sample posted. I find that renders are perfectly smooth. I hope we are not going back to the "I want quads" argument. I don't want all quads, just a smooth render, which we already get. I would strongly oppose compromising this. They are not "unneeded edges", they are maintaining the curvature within the parameters specified.