Is Moi geometry better than Rhino?

 From:  Anna Pheiffenberger (ANNA)
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I was watching a tutorial on youtube for Rhino, and the teacher there said something like this when he was making a surface "don't worry about the strange surface, it's Rhino it's always going to be bad". That got me thinking about wether moi geometry or building tools were better than rhino's, my gut feeling says yes, because a far fewer booleans and fillet work in Rhino than in Moi for me at least.

Could this be right? is the underlying technology better or different somehow?

And as a side-note, I was reading through old posts here and I saw something about, that you Michael were thinking of adding SubD modeling in Moi, is that right? That would be really awesome, for those organic shapes!!!!