multiple sweep?

 From:  rhodesy
2441.14 
Cheers guys, thanks for the positive feedback. It was rendered with vray (via cinema4d). Used riptide pro to bring it in which is a great plugin. Can't take any credit for the design though, i modelled it from a sketch by one of our architects - I haven't asked if i can show it yet so please don't add it to the gallery just yet, im sure it will be ok buried in this thread though! It was fun to model in moi but really need that layer management system asap!!;-) Im currently modelling a building and modelling all the bolts and junctions on the gluelam frame so there is about 1000 objects so far - all of which need a material applying!

@Michael - if you look closely at the underside of the canopy the uv mapping of the plywood changes towards the bottom. I would think this is because of the way i created it (a loft with the arcs in the side booled out). Do you have any aspirations for easy to use UV manipulation tools, not talking about full render solutions just a checkerboard material for visual adjustment. I find bodypaint a bit lacking in quick easy unwrapping and remapping tools, and 3d coat is yet another app to buy and master when all i want is the UV stuff not the sculpting/painting jazz! Just looking for something which specialises in hardsurface models not monsters!!

Cheers
Rob

EDITED: 26 Feb 2009 by RHODESY