Scene managment....?...

 From:  Michael Gibson
2150.76 In reply to 2150.73 
Hi Anis,

> I hope in the future, MoI will have 2D editing like this :

Unfortunately I don't expect to have that for quite a long time... That is again another instance of a constraint-based editing mechanism as was discussed previously in this thread here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=2150.41
http://moi3d.com/forum/index.php?webtag=MOI&msg=2150.55

Just positioning a single extra line like that would not be a big problem.

But you are going to want to add additional connected pieces instead of only a single line, and as you get more pieces connected it becomes more difficult to make modifications (for the algorithms I mean). Pretty quickly you get into situations where different pieces need to be extended or trimmed, etc... - not just simply moved in location like your simple example there.

> Again, this just for your inspiration.... ;)

It's very inspiring! If it only took inspiration to make it happen in MoI then I would be all set right now! :)

But I need a constraint based solving mechanism to make that happen, that requires a lot of work to code one, or a lot of money for licensing one, just inspiration alone doesn't cover it unfortunately! ;)


So you should generally not plan on that happening in MoI anytime in the foreseeable future. You will need to rely on other tools such as SolidWorks, etc... that are focused on constraint management, if that is an important thing for what you need to do.

I just want to make sure you know that MoI is not the right tool for doing that type of thing in that particular way, and that is not likely to change anytime soon...

Of course there are other ways to get the same final result, like in MoI to get the same result that you show, you will be able to just drag the bottom line to move it into place after changing the arc's radius.

- Michael