Hi Luca,
> Does it change something in the way we pass the
> model between the two apps?
No, actually that particular thing does not make any difference - MoI's new FBX exporter will write polygon data to the .fbx file, not NURBS data directly.
I think most programs that read .fbx files will be expecting it to contain polygons and not NURBS surfaces.
If you want to get NURBS data into Max, I think that is already possible currently with using the IGES file format? But I think most people will want to export polygon data from MoI into Max so that you can take advantage of MoI's more advanced meshing mechanism such as creating n-gon meshes...
- Michael
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