FBX file format - need 3DS Max test

 From:  Michael Gibson
Ok, I've got some new stuff to support the .fbx file format, hopefully this will make a better transfer into 3DS Max.

But I don't have Max over here, so could someone with Max please give this test file a try and see if it works ok?

The test file is attached here as test.fbx.

It is supposed to look like this:

A particular thing to check is if the sphere and cylinder look ok all around in renders, or if they have a kind of "seam" apparent in them along one side. Hopefully Max will be able to read in the smoothing information in the file to get nice quality smoothing and avoid shading glitches.

Please let me know how it works if you are able to give it a try, Thanks!

- Michael