Hi Michael,
> You can already move an object by just clicking and dragging directly on it,
> and that drag operation will snap on to any key points that were close to your mouse.
Yeah, I use that all the time, it was just a thought when doing assembly stuff where you can say pick the center of a cylinder and line it up to the center of a hole that is slightly bigger, no big deal I use the 'move' function for this anyway, I also thought this because you mentioned you are going to have the part active after merge was executed in the drag and drop.
Cheers
~Danny~ |