NGon WIP

 From:  Michael Gibson
162.51 In reply to 162.48 
Re: Modo import
> Your 5-sided ngon imported fine (see image)...

Hmm, that is kind of confusing. It is strange that it is able to handle it by itself but not when it is included in the larger mesh. It must have some problem with handling some other face in the mesh, and then that triggers some bug that affects other things that are processed after that point...

It seems like there are quite a lot of programs that can't handle the full ngons. I'll probably have to have it turned to only generate quads and triangles by default, and you can switch on the option to do full ngons.

- Michael