How to import polygon object into Moi ?

 From:  jbshorty
Hi Michael. Since Moi has no method for grouping objects, it can get really messy if a mesh has a lot of polygon faces. I know in Rhino you can easily rotate a mesh of several hundred thousand faces. But try rotating several hundred thousand line objects, and it's a disaster... Same thing happens in Moi. Maybe there needs to be a warning when converting a mesh with more than a specified quantity of faces? Or rmaybe it should run the Join command when converting, to reduce the total # of seperate line objects?