Thanks MO for surfaceNormals node and instructional NOD file.
I have been experimenting and have found a possible bug with displaying normals of poly loft surfaces (NOD file attached).
Similarly if you use "Base" pts for locating objects (eg a sphere) the result is spheres bunched up in the same plane as the normal arrows.
Initially I thought it may be that all the facet were untrimmed surfaces, but this did not turn out to be the case.
I'm not sure what it could be...
![](get_attachment.php?webtag=MOI&hash=79c5841146fa35df90ee090626c078b0&filename=SurfNormPolyloft.jpg)
Any thoughts?
James
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