"surfaceNormals" node
Outputs the normals of the surfaces in 2 methods.
method 1: Faster, better flow ==> by using normal output
method 2: Slower, more reliable ==> by using "Dir" and "Base" outputs
"Dir" and "Base" can match with "vector/LinebyVec" node and "Points2/GetCrvSFrame" node to generate normals.
inputs:
surface/surfaces
u and v divisions
outputs:
Dir: direction of the normal.
Base: points on the surface.
Normal: surface normals
address:
Points/SurfaceNormals
updates :
Unified Normals option added
Rebuild Surface option added
Invert mode added
Small improvements :)
Instruction file attached
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