New qhull3d Node:
Based on the qhull library:
https://github.com/bjnortier/qhull
http://www.qhull.org/
I would like to thank James for helping out with testing.
Save all the files to this directory:
C:\Users\<UserName>\AppData\Roaming\Moi\nodeeditor\nodes\extensions
Input:
1. Points: At least three points to start the node.
Outputs:
1. Triangles: Line edge vectors to create planar faces.
2. Hull Pts: The outer most points of a point cloud being input.
3: Hull Pts Objects: The outer most object points of a point cloud being input.
Added a new Vector3d.js point class function for future projects.
Wayne
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