Bravlin - artisan brushes

 From:  Frenchy Pilou (PILOU)
9291.9 
You can make that in Moi ! ; (before maybe some deformations's cage or other marvelous things! ;)

But all surfaces must be Separated : moving tweaking points can be on several surfaces on the same time!
So for a cube don't move it's edges if you want keep it as a solid when you Join surfaces at the end of tweaking!

EDITED: 12 Mar 2019 by PILOU