Nodebundle for playing with nodes

 From:  speedy (AL2000)
7777.70 
Hi Karsten and Friends

You post this exercise for deepening the Node Blend ,
very important to me, together with Fillet....

Karsten, did You may revise Node BrepNameSubObjects , when you have the opportunity to do so ?
in such a way that it can yield back the selected geometry
in the form of Output can then be used as Input for other Feature
type,Curve, Surf etc. etc. for tools Loft, Extrude etc etc...

Moreover I am absolutely of the opinion that range to maintain the links with
other reactions should necessarily have two inputs
Start and End domain ...
we hope that some of you experts can satisfy
my desire
Thanks for everything and have a good weekend to all
Best
al

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