Nodebundle for playing with nodes

 From:  mkdm
7777.133 
Hi everyone and good evening.

I'm planning to write a new utility node for the Project Elephant's "pointArray" structure,
but I don't know if already exists something similar within the latest official Max's v.085 version
or within the latest community version v.0.85mod5 (downloadable here http://take.ms/Pxp6A)

So, I tell you what I want to do.
First of all I say that this new node should be based on the great Max's "MathPts" node.
That is, in order to write this new node I will use most of the "MathPts" code, plus some new ad-hoc javascript code.

So, this shoud be the new node : "MathTrasformation" and here's in brief what it should do :

code:
- Input :
     - PointArray
     - Math formula to apply to "X" values of each array element
     - Math formula to apply to "Y" values of each array element
     - Math formula to apply to "Z" values of each array element
     - Math formula to apply to "AngleX" values of each array element
     - Math formula to apply to "AngleY" values of each array element
     - Math formula to apply to "AngleZ" values of each array element
     - Math formula to apply to "pSize" values of each array element

- Output :
    - The resulting PontArray


I repeat, I don't know if already exists something similar, but I think that this "MathTrasformation" node would be a very very powerful tool
in order to do almost infinite kind of PointArray eleborations.

As I said many times in my previous posts, unfortunately my math skills are very very basic,
so in order to write this new node I will leverage only on my "creativity and intuition" :)

If any of you want to write this same node I will be very happy to share the results.

Have a nice day.

- Marco (mkdm)