Nodebundle for playing with nodes

 From:  James (JFH)
7777.1265 
Hi All,

I have rewritten "Shell" node for multiprocessing and reattached "construct2.js" to earlier post:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1258

Here is an experiment where shelling is varied across an array of hexagon extrudes
in response to proximity of 3 attractors. Although similar could be achieved by offsetting or scaling curves prior to extrude, shelling makes the process much simpler.

James

Also requires "reRange node" in arraysExt.js to be found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1251

EDITED: 17 Feb 2019 by JFH

Attachments: