Problem with booleans

 From:  BurrMan
3866.4 In reply to 3866.3 
A bit because the objects are slightly rotated.. Like .0007... Which will make little sliver calculations fail..

Here i extracted just the bottom edges of the model:



If you then go to the front view and zomm in on them, they will look like this:



I'll look and see if i can rotate them true so the boolean will work ok.

EDITED: 19 Jun 2012 by BURRMAN