Hi Peer,
re:
> I can give 2 objects the same name to make them behave as a single object.
Not exactly - they will both be controlled by a single entry in the scene browser so they will behave as a single object when you use the scene browser controls to select/hide/lock them but they won't have any difference in behavior when selecting by clicking inside the modeling viewport.
If all you want to do is to be able to select or hide/show a particular set of objects then giving them the same name is an easy way to do that.
The limits to that method are that if you start to have a lot of names it can get awkward to scroll through a long list of names and it doesn't help to keep the objects to move as one unit if you are selecting using the mouse inside the viewport.
Groups can help with both of those since you can use hierarchy to collapse sections of the scene browser to reduce the visible list of names and the grouped objects will select together when you click on a group inside a viewport.
> This meaning of Group is similar to that in CorelDraw, but is quite different from how Groups behave in Illustrator.
It's the same basic structure as in Illustrator - a group in Illustrator is an object that contains child objects (including child groups) inside of it.
> Speaking of the scene browser, is there a way that I can have objects listed in
> order of creation (with most recent at the top), rather than alphabetical?
Nope.
> Can I manually reorder items in the Objects section of the Scene Browser? In other words, the way
> that objects are listed in CorelDraw and Illustrator?
No, not currently.
- Michael
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