New tips with SubD from Blender

 From:  pafurijaz
10370.8 In reply to 10370.7 
import the obj directly with Moi3D V4 using the SubD option, not as an other mesh object or maybe convert them into subdivision surfaces after import with the old script maybe works even with it.
The gap was reduced manually with zooming the into it and byy moving the control vertexes near to the edge, this is my workflow with Blender.