Hi Michael,
I often wish that I could edit vector graphics in MoI because it has geometric drawing tools that don't exist in graphics editors. I do this a little now, but it's arduous because the layout and layer/group structure of an SVG/AI get destroyed by being imported into MoI and then exported out again as SVG/AI. I end up having to import only 1 layer or group at a time into MoI and then use fiducial marks to get things registered again in a graphics editor.
Keeping some layer or group structure is needed so that things like stroke weight, color, dashes, fills, etc. can be set again when back in a vector graphics editor.
Maintaining layout relative to a page boundary is needed so that layout and dimensions don't change visually or for printing and also to make copy-pasting between vector files easy without going through an alignment and scaling step each time.
It looks like this sort of thing has been discussed before:
http://moi3d.com/forum/lmessages.php?webtag=MOI&msg=9889.3
http://moi3d.com/forum/index.php?webtag=MOI&msg=10774.55
Getting this working probably won't be easy, but it would shave off a bunch of tedious work.
If anyone has figured out a streamlined workflow for editing vector graphics in MoI I'd love to hear about it.
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