Resources

From MoiWiki
Revision as of 06:34, 2 February 2021 by Michael Gibson (talk | contribs) (Update EULA link for 4.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Links to useful MoI information on the web    (Fr flag.png French)

MOI's site links External links

Img wiki homepage.png MoI home page

Img wiki homepage.png MoI discussion forum

Img wiki homepage.png Frequently Asked Questions

Img wiki homepage.png MoI help file online (Fr flag.pngFrench) (De flag.png German) (Es flag.png Spanish) (It flag.png Italian)

Img wiki homepage.png Shortcut Keys

Img wiki homepage.png Hidden Secrets

Img wiki homepage.png Scripting

Img wiki homepage.png Burr's script archive - collection of scripts posted on the forum

Img wiki homepage.png V4 Beta release notes

Img wiki homepage.png Node editor plugin

Img wiki homepage.png MoI End User License Agreement

Img wiki homepage.png Petr's MoI page, a variety of informations including scripts and custom commands. (Fr flag.pngFrench version)

Img wiki homepage.png Max Smirnov's MoI scripts, numerous advanced scripts from Max.

Img wiki homepage.png Max's file archive (Fr flag.pngFrench version)

Language packs:
Fr flag.png French v4 update

Es flag.png Spanish v2 update  

It flag.png Italian UI and help file  

Fr flag.png French v2 update  

De flag.png German v2 update  

Tutorials

Img wiki homepage.png MoI documentation video tutorials

Img wiki homepage.png MoI Basics video tutorial by Bojan Koturanović - 7 hours $25 on Gumroad

Img wiki homepage.png Tutorials on YouTube by Liminal4D

Img wiki homepage.png 48 German language video tutorials De flag.png by Stefan Schneller on jewelry design

Img wiki homepage.png Introduction and overview PDF by Fabien Franzen

Img wiki homepage.png Sub-d car modeling in MoI by Ed Ferguson

Img wiki homepage.png Custom truck tutorial by Ed Ferguson

Img wiki homepage.png Tutorials by Mike Maynard, ( Fr flag.png 18 of them in French by Pilou)

Img wiki homepage.png Ring tutorial by Jesse Kaufman, and #2, #3, #4, #5, #6

Img wiki homepage.png Simple ring using rail revolve,

Img wiki homepage.png Simple ring using sweep + scaling rail for more control

Img wiki homepage.png Product design forums modeling challenges (not specific to MoI but useful for general CAD modeling strategy).

Img wiki homepage.png Simple Intarsia type design

Img wiki homepage.png Creating a 3-toed base foot

Img wiki homepage.png Flow workflow video from danperk

Img wiki homepage.png Tutorials for guitar modeling in MoI and Rhino and CNC production

Img wiki homepage.png Car modeling techniques by Zarkow, and #2 and video tutorials


Img wiki homepage.png MoI for Game Assets video tutorial by Arrimus 3D - 5 hours $9.99 on Gumroad

Img wiki homepage.png Introductory videos by Tom Meeks - videos with narration covering a lot of basics.

Img wiki homepage.png Videos from Andrei Samardac

Img wiki homepage.png Video on modeling a SpacePilot controller from lyes

Img wiki homepage.png Vimeo channel with tutorials from lyes

Img wiki homepage.png Joe's classical column video tutorials

Img wiki homepage.png Japanese bathtub tutorial

Img wiki homepage.png Object repair tutorial

Img wiki homepage.png Modeling a water can out of one smooth surface

Img wiki homepage.png Ferrari 599 GTB tutorial videos by lyes

Img wiki homepage.png Snowman figure by PaQ

Img wiki homepage.png Accurate tapers using Expressions by Danny (Not really needed since Extrude now has a taper function good if you want to learn basic trig) D.T.

Img wiki homepage.png Discussions on ship hull techniques

Img wiki homepage.png Videos: Functions of the Manual by Pilou ( Fr flag.png in French)

Img wiki homepage.png Making accurate screw threads video from OSTexo

Helper programs

Some standalone small programs to help accomplish specific tasks.

Obj23dmWireframe converter

Download Obj23dmWireframe converter

This enables bringing polygon data in an .obj file into MoI to use as a construction guide. Unzip it to some folder, and then you can run the Obj23dmWireframe.exe program. It will prompt you for the name of an .obj file to read, and after that the name of a .3dm file to create. It will read all the polygon data from the obj file and convert the edges of polygons into line segments, and then write those line segments to the 3dm file. You can then load that 3dm file into MoI and use those line segments to snap on to. Originally posted on the forum here.

MergeOBJ utility

Download MergeOBJ utility

This utility program can combine several input OBJ files into one single OBJ file. This may be useful if you want to build up a set of different OBJ files possibly by exporting pieces with different mesh settings, and then combine them into one OBJ file if your target program wants to work with only a single file. This was created because the freely available mesh editing tools have a tendency to remove vertex normals when combining files together, this utility will preserve vertex normals. Announced on the forum here.

Old utilities

3dmCurves2DXF converter - This could convert curves in a 3DM file to a DXF file to be used for CAM programs. It's not needed anymore since MoI v3 now directly supports DXF file export.

These utilities were to help with MoI v1 which did not export material assignments to OBJ files. Since MoI v2 can control material assignments by assigning Styles, these are no longer necessary but are still included here for v1 users.
    SeparateOBJ editor - Breaks an OBJ file exported from MoI v1 into smaller pieces and puts separate material assignments on each piece for import into programs that require that.
    MergeOBJ editor (old version) - Edits an OBJ file to combine all the different objects in it into one single object so there will be just one material for the whole thing.